![]() He can arm a massive bear trap on the ground, which will kill any enemy that steps on it (except for Longcoats). Hector: he's the only character capable of taking down Longcoats alone.He also moves very slowly when carrying bodies. McCoy has the slowest running speed and melee takedown, and cannot climb ivies, ropes, nor swim. Lastly, he serves as the sniper of the group, carrying a colt with a silencer and a scope. McCoy can also lobs gas vials that will knock out enemies in range (except for Longcoats). He can throw his bag on the ground, which, if caught by the enemies' cone of vision, will attract them (except Ponchos and Longcoats) if the enemy reaches and attempts to open the bag, a powder inside of it explodes, temporarily blinding the victim. McCoy: he can use bandages to heal himself or his allies.He has the second fastest running speed, can climb ivies and ropes, and can also swim. John can shoot two enemies at the same time with showdown mode. Cooper: he can lob coins to make noise and distract enemies temporarily, and can also throw his knife to kill enemies from medium distance.The game features a cast of five playable characters, with each having their own attributes and having access to unique weapons and abilities: The player can also issue each command separately with specific hotkeys. When finished, the player can press the "execute" button, making the characters will use the commands issued by the player simultaneously. In showdown mode, players can issue commands to each of the character in the party. To add an extra layer of strategy, players can utilize the "showdown mode" to temporarily stop game, to coordinate and chain up the actions of the squad. Bodies of dead or incapacitated enemies can be hidden inside bushes, houses and even inside wells if those bodies are found by patrolling enemies, they will trigger an alarm that calls for reinforcement. It is possible to complete missions without killing anyone, by knocking out and tying up enemies with ropes. Players can assassinate enemies silently or environment kills as accidental deaths. It is possible to navigate the map without alerting the enemies. Players can crouch and hide in bushes to avoid enemies' sight, which is dispayed as green cones of vision if the player is caught by it, the cone will start filling yellow, and it reaches the player, it'll turn red and the enemy will be alerted of the player's position. Auto dialog is now constantly (*).In this screenshot, the player uses showdown mode to plan to attack two enemies.ĭesperados III is a real-time tactics stealth video game, where players need to clear specific objectives while navigating through the vast maps. Audio, Video and Gameplay settings are now saved in plain text format.Stability enhancements: Fixed numerous unusual cases of random errors that might lead to game crashes.The mission data no longer show inaccurate kill and playtime worths for animals in “Rescue Aid Society” Baron’s Challenge.The bridge can no longer be blown up in the Baron’s Challenge (*3 *).Doc McCoy being discovered as standing after releasing him in an unusal way in the (*2 *) mission. ![]()
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